Making a game super toxic has been my scum strategy with the highest win rate actually
Another example remember the first time we played together elli?
U got copped n1 and it was a 9/2/1 setup and sk died early too?
Literally just flaked my way thru the game
That or toxic is just stupid like why bother playing
i always point out I almost fakeclaimed cop with a guilty on the real cop first post d2 and i said as such in the scum qt.
LOL yes but not the point of the story
On like the second page of d1 I claimed day cop as scum and said i copped a scum result on what turned out to be the actual day cop - he would counterclaim me of course but i think a game event happened which ended the day or something and on day 2 we lynched the actual day cop. :3
so on the topic of the actual thread, i think the biggest thing in good scum play is night kill play. as in, knowing who to kill and when to pr hunt vs threatening player hunt, when and how to doc dodge, etc. killing the right players makes or breaks a game.
Yeah I’ll split out the beginner stuff
You split my post about mistakess
I think you get better at playing mafia role by playing a lot and seeing your mistakes and working on them
whoops moved it back lol
I almost always err towards strongest pr read but that might be wrong.
I always go for biggest in thread threat to the team
I almost always err towards strongest pr read but that might be wrong.
What do people do different when they are a useful PR?
Some players are more “obvious” (I unfortunately screw up in this regard a lot).
Some feel more impervious to pressure because they have a powerful claim.
Some are a lot more hesitant with offering any reads at fear they’ll be nk’d if they just turn out to be right.
Some will freak out at the sign of any wagon on them because they’ll be scared they’re going to be forced to claim.
etc.
Coordination with partners always helps with scumplay, partly because they’re the most fun part about being scum but also because it gives you a lot more control over the game when you’re actually working together.
I try identify players who are easier to manipulate and get on my side. Often it’s the people who think logic sounds towny. I aim to kill the ones who are harder to manipulate during the day and more likely to stir up lynches on scum, I suck at pr reading.
I feel like town is a whole lot easier than scum in a good/skilled playerlist and vice versa. If you took a lot of players out of here and onto another site their scum game probably goes a bit differently because town isn’t as certain in itself.
For example mu, as much as you guys make fun of it is a good deal above average when it comes to mafia sites, but if you plop a lot of players in there who may not succeed here in a mu scum team, they will do a whole lot better probably.
At the end of the day not getting lynched is a skill universal to both good town/scum players I think, and when everyone in the game is able to reasonably defend themselves and not get lynched, the scum winrate shoots down because less people are able to be mislynched.
There was a game where cop didnt claim at L-1 and got lynched. Then we ,scum, figured the rolelist (it was current ms newbie setup) and I claimed tracker then coasted my way to win
Yo I do that normally
How to Embrace Your Inner Wolf and Be Successful
A: Fake Claim
A good fake claim doesn’t have to be perfect but has to make sense to the town people in the game. If it reads like a badly written E level script sent straight to the net production then you are just going to die.
B: Be Likeable
You shouldn’t be making the game unpleasant for the other people but be the guy/gal/whatever they feel really bad to be voting off.
C: Be Helpful but useless helpful
You should chime in with information that people will read as you pushing the game forward but doesn’t actually do that,
D: Play to Your Audience
You don’t need to care what the dead players think but always be crafting the fiction to the living players. You do not have to fool all of them but enough to win the game.
E: Kill the people calling you out
Use your kill power to eliminate the people who are threats to your team. People are lazy and wont generally go back to look at what the dead told them.
F: Embrace the wolf
I get that you have more fun being a town player but when you hate being a wolf it shows in how you play the game. Without you being a wolf then the game can’t ever be played so you are the most important part of the game. You are acting or creating a fictional story that you should enjoy doing.
G: Perfection is your enemy
I fall victim to this myself. Playing flawed is not outing as a wolf but trying to make every single thing you do be seamless to the town people is outing. Embrace the being wrong to justify all your bad pushes and the town people you get miss lynched instead of being right and voting perfectly.
H: Strengthen your Inner Wolf
Do not wreck your town play to make it lower so you can hide as a wolf. Always strive to be better as a wolf which will automatically make you better than most other wolf players who are doing the opposite.
I: Never Retreat Never Surrender
Personal anecdote 24 player game I think 5 player wolf team one of us gets a gun and he blasts a town person so gets lynched that day and a town also gets lynched. Day 2 a wolf gets lynched and another almost dies. Day 3 one partner gets shot the other gives up and dies. Day 4- 9 I survive multiple formals get the oracle lynched who doesn’t claim and gives us a confirmed town to finally reach final 3 where I convince the one town not to vote on me to win the game for my team. Other players would have just given up but I refused to just give in even though I was by myself with 1 kp for an eternity. Mindset matters a lot in the game.