You sip down that sweet nectar in front of you and - your body trembles and convulses as you sink to your knees.
The door in front of you opens. As you step back up, power surges within you and you feel stronger, although a bit discombobulated at the same time.
As you exit through the door, you all walk into a circular arena and notice others staggering out in the same disoriented fashion as you.
Written on the walls in what appears to be neon colored chalk are the following rules:
- Plurality and Hammer are active all game
- Deadlines are 72hr per day, 24 per night - rounded up to whatever the next half hour is. I will attempt to keep SOD around the same time but early hammers can screw that up sometimes.
- In the event of a tie at deadline there will be an hour sudden death overtime that results in a no lynch if still not resolved.
- Do not post your role pm or otherwise try to break the game in anyway by using OGI.
- Do not talk about the game outside of this thread unless allowed to by your role.
- Have fun!
The win conditions are as follows:
(Note: Not all of these are guaranteed to be in the game)
Town- Wins when all threats to town have been eliminated
Mafia- Wins when all threats to Mafia have been eliminated and Mafia makes up a lynching majority.
3rd Party Survivor - You must survive until endgame.
3rd Party SK - You must be last man standing
Cult - Wins when all threats to Cult have been eliminated and Cult makes up a lynching majority.
Any potential Mafia teams are also granted these privileges:
- You all have a factional kill available each night and you can choose who attempts it.
- You may not use any active actions and attempt the factional kill in the same night.
- You may talk in your private thread during all phases.
- You may copy and paste your role pms if you so choose to post them for each other.