Wolf PT

Your buddies are Frozen Angel (who is the High Preistest of Prophecy representing Prophecy and Spellbooks), Erika Furudo (who is Magical Scientist representing the Magical Scientist FTK), and Srceenplay (who is Red-Eyes Black Dragon representing Red-Eyes)
You have daytalk here you can make a discord sure idc as long as all wolves are okay with it
You have a factional kill blah blah blah
You also have access to the following cards. These cards can only be played once per game and cannot be recycled.

  • Dark Hole (Spell): Destroy all monsters on the everyone’s field. This resolves instantly. This can be played at any time.
  • Heavy Storm (Spell): Destroy all spells and traps that are on everyone’s field. This resolves instantly. This can be played at any time.
  • Change of Heart (Spell): Target one monster on the field. Your faction will control that monster for the rest of that phase. This resolves instantly.

your role pms are below!

Hello Erika Furudo, you are the Magical Scientist representing the Magical Scientist FTK.
You are aligned with the Wolves.

FACTIONAL
Your buddies are Frozen Angel (who is the High Preistest of Prophecy representing Prophecy and Spellbooks) and Srceenplay (who is Red-Eyes Black Dragon representing Red-Eyes)
You have daytalk here you can make a discord sure idc as long as all wolves are okay with it
You have a factional kill blah blah blah
You also have access to the following cards. These cards can only be played once per game and cannot be recycled.

  • Dark Hole (Spell): Destroy all monsters on the everyone’s field. This resolves instantly. This can be played at any time.
  • Heavy Storm (Spell): Destroy all spells and traps that are on everyone’s field. This resolves instantly. This can be played at any time.
  • Change of Heart (Spell): Target one monster on the field. Your faction will control that monster for the rest of that phase. This resolves instantly.

Off-Field Abilities
While you are alive, instead of drawing cards for yourself, your faction will gain an additional factional card. These cards can only be played once per game and cannot be recycled.
You can only control 1 fusion monster on the field at a time.
Depending on the number of Fusion Monsters summoned, you will gain the following abilities. You can only use each ability once.

  • 1 Fusion Monster
    • Target 1 Spell or Trap card and 1 Monster card: Negate their effects and during Twilight destroy them.
  • 2 Fusion Monsters
    • You will gain a 1-shot Strongman
  • 3 Fusion Monsters
    • Target 1 player: You will recieve a copy of their role pm immediately.
  • 4 Fusion Monsters
    • Target 1 player: You will recieve a copy of their role pm immediately.
  • 5 Fusion Monsters
    • Target 1 player. Any actions that are preformed on them will be performed on you, and any actions that are performed on you will be performed on them.
  • 6 Fusion Monsters
    • Destroy all cards on all fields.
  • 7 Fusion Monsters
    • Target a player. You will kill them.
  • 8 Fusion Monsters
    • Reset everyone’s boards completely. Cards cannot be played for the rest of the cycle.

Also you share a neighbourhood with Lady Lambdadelta, who is Yata Garasu representing the Yata Lock. They are informed of your flavor.

Deck
Gilasaurus (Monster | EARTH): If this is the first card you play during the day, everyone may chose to summon an additional monster during the day, including yourself.

Catapult Turtle (Monster | WATER): During the day, and as many times as you wish, you may tribute one card on your side of the field to destroy one card on anyone’s field.

Magical Scientist (Monster | DARK): During the day, and as many times as you wish, you may summon any of the following fusion monsters. These cards can only be summoned by this effect. You can only summon 8 fusion monsters max by this effect. Any fusion monsters special summoned by this card will leave the field during twilight.

  • Roaring Ocean Snake (Monster | WATER): If this card is tributed, you can target another spell or trap card: destroy it.
  • Punished Eagle (Monster | WIND): If this card is tributed, you can target another monster card: destroy it.
  • Empress Judge (Monster | EARTH): If this card is tributed, you can target a player. You will learn if they have access to any private topics, and you will learn their flavor.
  • Dark Batler the Terrible (Monster | DARK): If this card is tributed, you can target a card on the field. It will be uneffected by other spell cards pernamently.
  • Fiend Skull Dragon (Monster | WIND): If this card is tributed, you can target a card on the field. It will be uneffected by other monster cards pernamently.
  • Ryu Senji (Monster | EARTH): If this card is tributed, you can target a card on the field. It will be uneffected by other trap cards pernamently.
  • Thousand-Eyes Restrict (Monster | DARK): While this card is on the field, other cards cannot be played. During the day, and once per game, you may target a monster. Equip it to this card. If this card were to be destroyed, the equipped monster will be destroyed instead.

You win when your faction controls 50% of the town or nothing can stop this from happening.

Hello Frozen Angel, you are the High Priestest of Prophecy representing Spellbooks and Prophecy.
You are aligned with the Wolves.

FACTIONAL
Your buddies are Erika Furudo (who is Magical Scientist representing the Magical Scientist FTK) and Srceenplay (who is Red-Eyes Black Dragon representing Red-Eyes)
You have daytalk here you can make a discord sure idc as long as all wolves are okay with it
You have a factional kill blah blah blah
You also have access to the following cards. These cards can only be played once per game and cannot be recycled.

  • Dark Hole (Spell): Destroy all monsters on the everyone’s field. This resolves instantly. This can be played at any time.
  • Heavy Storm (Spell): Destroy all spells and traps that are on everyone’s field. This resolves instantly. This can be played at any time.
  • Change of Heart (Spell): Target one monster on the field. Your faction will control that monster for the rest of that phase. This resolves instantly.

Off-Field Abilities
You cannot summon monsters normally except for Spellbook Magician of Prophecy.
In your deck you have access to several “Spellbook” cards.
You can only play 1 “Spellbook” card per day unless stated otherwise.
During twilight, depending on the amount of “Spellbook” cards you have played during the day, you can special summon 1 monster from your deck equal or less to the total amount of “Spellbook” cards you played (for clearification, these cards are in fact in your deck).

  • 2 Spellbooks
    • Spellbook Magician of Prophecy (Monster | WATER): During the day, if this card is on the field, you can play an additional spellbook card.
  • 4 Spellbooks
    • Jowgen the Spiritualist (Monster | LIGHT): When this is summoned, you can target a player. All monsters they played that day phase will be destroyed. That player can only summon one monster as long as this card is on the field.
    • Kycoo the Ghost Destroyer (Monster | DARK): While this card is on the field, cards in the graveyard cannot be moved out of the graveyard.
  • 6 Spellbooks
    • High Priestest of Prophecy (Monster | LIGHT): During the day, you can target one monster: Destroy it.
      During the day, you can target one spell or trap card. Destroy it.
      During the night, you may target a player and a monster. You will protect that player during that night, and that monster during the night and following day.
  • 9 Spellooks
    • World of Prophecy (Monster | LIGHT): During twilight, if you have played at least 4 “spellbook” cards, you can destroy all cards on everyone’s fields.

During night, depending on the amount of “Spellbook” cards you have played during the day, you can special summon 1 monster from your deck equal or less to the total amount of “Spellbook” cards you played (for clearification, these cards are in fact in your deck).

  • 2 Spellbooks
    • During the night, you can target someone. Any cards they recieve at the start of the day will be discarded.
  • 4 Spellbooks
    • During the night, you can target someone. You will investigate them, learning their alignment. However you will not actually learn the result, instead you may target a 2nd player. That 2nd player will be told the following no matter what: “You have recieved the following investigation report from a cop: The person that was investigated is aligned with the town.”
  • 6 Spellbooks
    • If anyone in your faction were to die during the night, instead they will survive.
  • 9 Spellooks
    • All abilities your faction perform cannot fail or be redirected, and the factional kill will go through protection. Also, your faction may chose to have certain actions be seen and certain actions be unseen.

Also, you share a hood with Guccy who is the Dark Magician representing Dark Magicians. You know that they have access to all of your Spellbook cards as well as the Spellbook Magician of Prophecy (Monster | WATER)

Deck
The Grand Spellbook Tower (Field Spell): This card cannot leave the field unless it is destroyed. At the start of every day phase, if this card is on the field, you can play an additional spellbook card. During the day, you may target a spellbook card you played this phase. Add it to your hand and immediately replay it. This card is uneffected by card effects as long as you have a monster on your side of the field.

Spellbook of Fate (Spell): Gain only 1 of the following effects depending on the amount of spellbooks you played this phase.

  • 1 Spellbook: Target 1 spell or trap card on a player’s field: Send it back to their deck. That card cannot be played until the next cycle.
  • 2 Spellbooks: Target 1 monster: That monster’s abilities cannot be used until the next cycle.
  • 3 Spellbooks: Target 1 card on the field: Banish it.

Spellbook of Secrets (Spell): You may play an additional spellbook card this turn. You can only play this card once.

Spellbook of the Master (Spell): You may target a spellbook card you played this phase that is not “Spellbook of Secrets”. Reuse it.

Spellbook of Power (Spell): Target a monster on the field. If that monster uses its abilities during the current day phase, you may play an additional spellbook card. If it uses its abilities during the night, at the start of the next day you may play an additional spellbook card.

Spellbook of Wisdom (Spell): Target a monster. That monster is unneffected by either Traps or Spell (you have to declare which when you play the card) for the rest of the cycle.

Spellbook Library of the Crescent (Spell): Target a player and 3 spellbook cards. That player will pick what card that is added to your hand.

Spellbook of Judgment (Spell): If you play 5 or more Spellbooks during this turn, you may special summon a monster from your deck. If you are the High Priestest of Prophecy, instead you may summon 2 monsters instead of 1 from your Off-Field Ability and use 2 Off-Field Abilities instead of 1. (NOTE: this does not count your summon)

Spellbook Star Hall (Continuous Spell): This card cannot leave the field unless it is destroyed. Monsters you control cannot be destroyed by other monsters.

Spellbook of Life (Equip Spell): Target one monster in your graveyard. Special Summon it. If this card leaves the field destroy the equipped monster. If the equipped monster leaves the field, destroy this card.

You win when your faction controls 50% of the town or nothing can stop this from happening.

Hello Srceenplay, you are the Red-Eyes Black Dragon representing Red-Eyes.
You are aligned with the Wolves.

FACTIONAL
Your buddies are Erika Furudo (who is Magical Scientist representing the Magical Scientist FTK) and Frozen Angel (who is High Priestest of Prophecy representing Prophecy and Spellbooks)
You have daytalk here you can make a discord sure idc as long as all wolves are okay with it
You have a factional kill blah blah blah
You also have access to the following cards. These cards can only be played once per game and cannot be recycled.

  • Dark Hole (Spell): Destroy all monsters on the everyone’s field. This resolves instantly. This can be played at any time.
  • Heavy Storm (Spell): Destroy all spells and traps that are on everyone’s field. This resolves instantly. This can be played at any time.
  • Change of Heart (Spell): Target one monster on the field. Your faction will control that monster for the rest of that phase. This resolves instantly.

Off-Field Abilities
You are in the Season 1 Hood with Guccy who is the Dark Magician representing Dark Magicians and Beeboy who is Blue-Eyes White Dragon representing Blue-Eyes
You cannot draw cards.
Once per game, you can send 2 Red-Eyes Black Dragons to the graveyard do special summon any cards from the following pool. Once per day, you can send 2 Red-Eyes Black Dragons from your field to the graveyard to special summon any of the cards from the following pool. You can only special cards from this pool once per cycle.

  • Red-Eyes Slash Dragon (Monster | DARK): When this card is summoned you can target 1 monster on the field and equip it to this card. Once per phase you can target 1 card equip it to this card. If this card were to be destroyed, banish one of the cards equipped to it. If you ever have 3 cards equipped, during the night, you can target someone. Any actions they performed during the night will fail.
  • Archfiend Black Skull Dragon (Monster | DARK): Once per night, target 1 player and destroy their field
  • Meteor Comet Black Dragon (Monster | DARK): During the night you can target a player. You will learn if their off-field ability can kill, block, or investigate someone during the night (You get your result in “they can kill, block, or investigate during the night” “no they cannot perform any of those actions during the night” or “no result”)
  • Red-Eyes Flare Metal Dragon (Monster | DARK): Twice per game you can target 1 player. As long as this card is on the field, that player cannot play cards.

Deck
Red-Eyes Black Dragon (Monster | DARK): To normally summon this card you must tribute 2 monsters on your side of the field. This card has no other special effects.

Red-Eyes Darkness Metal Dragon (Monster | DARK): This card can only be summoned by banishing one monster you control. During the day, you can target a monster in anyone’s graveyard: Special summon it.

Black Stone of Legend (Monster | DARK): When this card is normal summoned, you can tribute this card to special summon one “Red-Eyes Black Dragon” from your deck.

Red-Eyes Baby Dragon (Monster | DARK): If this card ever leaves the field, you can special summon one Red-Eyes card from your graveyard or deck.

You win when your faction controls 50% of the town or nothing can stop this from happening.

OMG

Reading these will take a while!

I also got this:

Guccy is the Dark Magician representing Dark Magicians
Frozen Angel is the High Priestest of Prophecy representing Prophecy and Spellbooks

Dark Magician is confrimed ot have access to Frozen Angel’s spellbooks

this means Guccy is 3p or a wolf too? maybe multiball?

its confirmed 10v3

oook

yeah I’ma just leave this here

Aliiiiiii

I can’t understand shit!

Am I dumb!

ok

you can only play 1 spellbook card
however some spellbook cards let you play more spellbook cards and surpass that limit
the more spellbook cards you play the more options you have for you avaliable when it comes to night actions and summoning monsters.

That should help you

spellbooks are reusable each day? I mean I will be able to reuse them unless if its told otherwise?

ye you have 3 max per card unless stated otherwise thats something I need to clearify public cause when I wrote the mechanics post I was on a hurry.

Say your 3 copies of Spellbook of Secrets are banished or in your graveyard.
You can’t play spellbook of secrets anymore.

Clearified it publicly.

Hello team. Don’t have high expectations for me and I won’t let you down.

hoi o/

Are you ok with chatting on discord it’s way way more easier for coordinating stuff!

Also I’m gonna make a spreadsheet for this game cause our abilities are hella confusing

So is our deck considered our hand or ?

I’m ok with discord

our deck contains cards we have and we can play during game. When we play them - I guess - everyone else will see that so we must be cautious with it.