Oh wait I see what you’re saying
Yeah I’m saying Roleblocking is Heart Rate but roles are switched
I would do heart-rate still tbh.
That way if I did mis-check an attacking killer then I would know that they were the ones who did the NK’s
And that’s more info than you get from the role-block check I think.
Obviously role-block is immensely powerful if you get it right. But if you don’t…
What I mean by this is that the NK’s can help as evidence to show support for a mis-check
Presuming the NKs fit the story. But that can be very nuanced if the NKs are WIFOM’ed.
But im not entirely sure if they will be WIFOM’ed unless the scum is in a very good position.
I mean, they still only have 1 life. Making a kill that is disadvantageous to your position could be very risky.
roleblocking will be a necessity down the line, so we’re using intel ability until then. How do we feel about the priority being, instigator > advisor > enforcer?
tbh I’m expecting Spec to die n1 so I’d go for the hail mary roleblock
Anyways I’m done talking on that matter. Kinda would be more anti-town to talk about it further than I already have.
I’ve already jumped too far so I’m gonna continue talking about it, no more -EV to gain
Priority is kinda meaningless except for determining who wins 1v1’s once a killer dies.
In the priority you give, for example, Advisor wins. And not only that, they also have the kill, giving the Enforcer a very disadvantageous position. I would suggest, instead, this:
instigator > enforcer > advisor
That way even though Advisor can win the 1v1, the Enforcer has the kill and MUST town-side eventually to catch the other kill or they lose the 1v1.
whaaaaa how does the priority thing work?
Actually I’m not sure if I need to understand and it’s 1am so I’ll pass
VOTE: Phone0Ix
I was thinking about it, and it’s not quite true. The order determines who shoots first. I think the Killers have an incentive to want to go earlier rather than later to eliminate threats to themselves. That’s if I read the rules correctly.
So, basically:
instigator > enforcer > advisor
advisor > instigator > enforcer
enforcer > advisor > instigator
Are the only priorities I would suggest. These are the ones where if the first priority killer dies, then the next killer with the kill will be in a position where they lose 1v1’s if the other killer is around.
Meaning they have to town-side.
Yeah this is correct.
But out of the three choices, who goes first?
So we should try and randomize it some way.
I like advisor, instigator, enforcer. I have a good feeling about it.