Your communicator chirps. You drowsily ask the computer what time it is, and grumble when you learn that it’s not quite time to rise and get ready for your shift. You slap the communicator badge and bark “What is it?” and are informed that there’s been a disturbance in the crew quarters. You rush out to see what’s happened.
There’s blood in the corridor. It trails off into nothing in one direction. In the other direction, there are smeared splotches on the deck plating. You follow the trail back to _fferyllt’s quarters. And they are a mess: furniture overturned or in pieces, and blood everywhere. Lavender-tinted blood.
You find _fferyllt’s body on the bedroom floor, In his hands is a huge wickedly curved blade.
_fferyllt was
Worf, 1-shot Vigilante, aligned with the Prophets.
On the floor near him is an oddly glowing purplescent object. The object seems to react to your gaze, and slowly disappears
"Over here, I found something!"
You rush back to the corridor, and see a crewman pointing frantically at the broken, off-kilter door of another crew quarters.
You enter cautiously and find Nanook on the floor with a huge stab wound across his chest.
Nanook was
Gol Dukat, Goon aligned with the Cult of the Pah-wraiths.
Note: The Cult of the Pah-wraith is a flavor-based name, not a literal mafia game cult
Somebody has a mess to clean up, and some murders to solve, but you are needed in Ops!