I simply don’t believe you’re trying to scumhunt. You now have a much more active role in this thread than StarV ever had. I wouldn’t really care if StarV died, I’m just much more sure that you’re a hit and a better flip today. Not to mention that associatives are telling me that you two wouldn’t be scum partners.
Ugh associatives before a flip. Can we not.
Speaking of Can We Not, how about you two kiss and make up? This is an argument based almost entirely off two misunderstandings, one of you seems to have realized this but Engravings you gotta stop pounding your head against this wall man
Chess if you’re wrong about Star we’re putting Erika into the towncore no questions asked.
VOTE: Star
UNVOTE
Actually I want to see what tn comes back with first, then we can do that
How do Star and I have any associatives at all? Point them out please. Show your work etc etc
I just told you that I scumhunt by observing and poking. If you do not think that is what I have done this game, then 1) you are wrong and 2) maybe you should reread my iso
You can make a conscious decision to lynch people that might give you information on other people after they flip. What are you gaining from lynching Star if he’s a VT? If he’s scum? Has he made a single serious vote or read this game?
That would be foolish of me.
Info kills are, in my opinion, generally dogshit.
As for your questions: if he’s town I get Erika into the towncore because chess can’t deny me after I followed his incorrect read AND more importantly we narrow the POE, and if he’s scum than the answer is obvious we get a dead scum and I will never complain about that
Sorry, friendly game. Generally very bad no good rotten horrible garbage.
As for your questions: if he’s town I get Erika into the towncore because chess can’t deny me after I followed his incorrect read AND more importantly we narrow the POE
I don’t see how the two players are correlated, and killing anyone narrows the PoE.
That’s my experience with kills made in part with “but the associatives though!” reasoning at least.
That’s my experience with kills made in part with “but the associatives though!” reasoning at least.
Hey, I’m voting a scumread. It just also happens to have more upside than lynching someone who’s been largely null.
If I follow chess’ read and we kill star. Who chess is scumreading. And he flips town. Then chess will acquiesce to my TR of Erika (or I will browbeat him into doing so).
And sure, but some players we don’t need to kill to narrow the POE, some don’t narrow it without a flip.
I mean sure you voting a scumread over a null read is good for you, no arguments there as far as general approach goes.
But killing someone because they give more info/avoiding killing someone because they don’t give enough info is a bad reason to vote or not vote for someone else.
If I follow chess’ read and we kill star. Who chess is scumreading. And he flips town. Then chess will acquiesce to my TR of Erika (or I will browbeat him into doing so).
How do you know that? Also, what will convincing only one player at the table do for you? What if chess dies at night? He seems very effective at getting people to follow him. Scum don’t like that.
Am I making sense?
Basically I’m saying that “but the associatives!” is a fine tiebreaker but it shouldn’t be the basis of a vote. You aren’t pushing cavin for that for yourself, but it seemed like you were pushing that as a reason for others to vote him?
If chess dies at night I’ll cry a bit but also be essentially confirmed town and people should listen to what I say.
Tbh I feel like between us me and chess can push a towncore in the right direction if we get on the same page enough about who that towncore is.