So the issue is, if players die after taking their shot not before…if scum play perfectly, it goes:
5/3, town X TKed, still 5/3
X shoots Y town, X dies 4/3
Y Town shoots Z town, Y dies 3/3
Z shoots T town, Z dies 3/2 scum win
That requires 4 town mistakes for a scum team playing perfectly to win and that feels like a lot in an 8 player game? But town losing at parity is rough too. Idk I’ll game it out more this weekend.