Moderated by fferyllt
https://wiki.mafiascum.net/index.php?title=Scumhunter's_Speed_8p
Setup
8 players:
- 5 Townies
- 3 Scum
Mechanics
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Day start. It is mechanically Nightless (except for Night One, see below), although moderators may wish to have an event-free Night anyway to give players a break.
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The scum QT is open during Nights and the first 48 hours of each Day at all times during the game. The timer starts ticking Day One when role PMs are sent out.
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One week deadlines. Night phase must occur Day 1, but afterwards is at the discretion of the moderator.
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You cannot no-lynch in Scumhunter’s Speed 8p. Lynches are plurality (with a majority instantly ending day, as normal). Ties are broken by seniority of the last vote.
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The scum have no normal nightkill. However, after Day One only:
- If a scum player is lynched, scum chose one player to kill, but it then becomes White Flag (scum lose when there is only one scum left)
- If a town player is lynched, scum must kill one of their own.
Each player is allowed one 48 hour V/LA throughout the game. (Thus, don’t play a scumhunters 8p if you anticipate frequent V/LA’s for the next few weeks.) Declaring V/LA kills your lurkerscum timer. It starts ticking 48 hours after the declared V/LA (even if you come back before then).
Days will be 4 calendar days long. Nights will be 24 hours.
Players
RedFlavor
DS
Nanook
Erika Furudo
Metal Sonic
very_unique_name
Andresvmb
catspurr
Town Role PM
Welcome, Player Name, you are a Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- If a scum player was lynched D1, you win when there are two dead scum players. If a town player was lynched D1, you win when there are three dead scum players.