As you drop anchor in Port Phasmatys, the sun has just begun to set. You and your fellow sailors journey out into the modest village of the far east for a pint of ale and a place to spend the night…
You arrive at the accommodation for the night after a hearty meal that oddly… Left you with the taste of mold in your mouth that lingers for hours. The attendant at the manor greets you with a cold expression, for a moment… You almost thought you spotted fungus growing from his ears… His clothes are shredded like many of the villagers that you’ve seen crawling threw the gutters of what they call a town. Your mild enjoyment of the earlier sunset has turned sour as you prepare for the night, everything that once brought you some joy fades as the man abruptly shuts the door behind you with as much grace as he greeted you in the first place.
You spot some fungus on the pillow and blotchy scraps that seem to be arranged to form a bed… As you close your eyes for the night, the world seems to crumble around you… Green oozing from the walls. It’s just one night… Just one night…
Roles out NOW. Pending confirmations.
General Blah Blah AKA Setup
Player Count: 8
Max game length estimate: 2 weeks
Daily time commitment per player : 5 posts max per player per game day
Setup: 6 vanilla town – 2 mafia goons
Special role: Necromancer
The Necromancer is randomly chosen among all (living and dead) players at the start of the second day. The necromancer’s identity is secret, players continue play normally (if you are mafia roll necromancer, you still participate in the night kill).
Once the Necromancer is introduced to the game, all players who were killed are granted a second life as “undead”.
The Necromancer can only be killed at night if he is also a living mafia player
The Necromancer acts as the Doctor role, and can perform a save once per game
The Necromancer is unaffected by lynch votes cast by undead players
Special role: Undead
Upon their first death, town and mafia are resurrected as undead, their victory condition is temporarily modified to match the Necromancer’s victory condition. If they are killed a second time, undead players are eliminated from the game and return to their initial victory condition (town or mafia).
- Undead players act as Vanilla Townies, however, their identities are known as Undead
- Undead players win if the count of undead equals the count of living even if the Necromancer is dead
- No additional undead players are generated once the necromancer is dead
If there is a majority vote on a player, the day instantly ends, 24 hour night begins.
If you have not submitted a vote during the day, you may submit one at night, the lynch will be announced the following day. You may not post at night, only vote.
You may not remove a vote, you can only displace it.
The player who receives the most votes is eliminated.
Mafia goons can kill their partner at night, in this case, the agreed upon kill is revoked.