Everyone starts the game with a Basic ability or goal. Through successful use or completion of this goal, you upgrade to an Intermediate ability or goal, successfully use or complete that ability/goal and you upgrade to Advanced. Some abilities may instead choose to defer, which will give an unblockable version of the same level ability the following cycle (if you are able to defer it will be noted in your role card, and the decision to defer must be actively made–forgetting to submit an action will not count as a deferral). Successfully using an ability after deferring will still upgrade you to the next level.
Successfully use Basic ability on n1. Upgrade to new Intermediate ability. Unsuccessful use on N2, successful use on N3. Upgrade to new Advanced ability.
Defer basic ability N1. N2 successful use of unblockable Basic ability. Upgrade to new Intermediate ability. Successful use n3. Upgrade to new Advanced ability.
Abilities and upgrade paths were designed prior to alignments being determined. Characters and abilities are not tied to alignment. Characters were assigned to players prior to alignments being determined.
Phases are 48/24. Hammer at majority. Twilight discussion is allowed post hammer, until the host locks the thread. Plurality at deadline. Mafia determine ties. There are 8 town and 3 mafia. There are no alignment changes.
This is a friendly game: Friendly Game Tag
Rules on AtE: On excessive AtE
You are town, and win when the mafia are dead.