After a relatively relaxing day, having taken care of the most powerful Witch they had yet seen the previous night, the Magical Girls bagged a few more Witches for good measure.
TotallyNotKyubey has died!
Daniyyel + Jennifer The box witch’s minions with the duty of transportation. Anything they touch becomes easy to carry.
Witch Hydra Bus Driver
Two Heads Is Better Than One (Passive) - Due to your twin nature, you have two separate consciousnesses. Two players will share your slot, taking all actions and votes as one.
Carry (Day) - Pick two other players. You will pick up your targets and swap their locations, causing all abilities targeting one of them to instead target the other. (Infinite uses)
You must exterminate the Magical Girls.
Ari_2412 has died!
Patricia The class representative witch. Her nature is to remain an onlooker. Using the spiderlike threads which she vomits forth, she created a school for herself alone within the sky of her barrier and endlessly acts out an ordinary daily student life there. If you ring the going-home bell, this witch will likely return to her house somewhere.
Witch Parity Cop
Study (Day) - Take notes on your target and compare them to your last, determining whether they are the SAME alignment or DIFFERENT. (Infinite uses)
You must exterminate the Magical Girls.
Night 3 has begun and will end 2020-01-20T04:00:00Z.
Ici just…felt like the right lynch. I’m gonna take this as a lesson to not overstate my confidence (or perhaps more accurately, overinflate it), and move on. I probably deserve to be pushed on it, but I was just wrong.