Cocktail Party Mafia OVER

I was a minor.

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Drink beer Mr minor

I like beer

I have been.
But mod can tell me if I have or havenā€™t.

Canā€™t

Donā€™t let lurkers lurk and be thoughtful of deep wolf.
Why has chess died?

What does this mean?

When I order a drink it doesnā€™t do anything. I asked the mod and they said if something effects me they would tell me.
I then asked if I have even been getting my drinks and they said they canā€™t time that.

I assume whoever the barkeep (or some other similar role) decided not to give you a drink

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If you are a minor like ActionDan was, who did you fight?

Urist died last night from a fight but we can assume that they did not receive a drink as in their role it says if they do not a fight starts. Your claim cannot be true unless you targetted Urist with your fight as no other players died.

Chesskid

true

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@Dwai do you have any thoughts about the srceenplay vote?

That is infact what happens when you return from work to see that day was hammered before you could talk lmao

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Wait

Is screen hammered here

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Final Votecount

Srceenplay (5): Duskfall98, Quin, Squirrel2412, laserlab, Nanook

Not Voting (3): Dwai, JKBear331, Srceenplay

@Srceenplay has died.

@Srceenplay Reveals to be:

Dirty Cop

Once per night, you can charge someone who did not fight with assault. The charges will not stick, and the player will be released after 1 day. During that day, the target player is a treestump, they cannot vote and do not count towards parity.

If another player targets you for a fight, you will act as a PGO, immediately killing the other player.

Once per night, you may order a drink.

Night actions PLEASEā€¦ I didnā€™t even get time to send the menus out, what a messā€¦

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In the night

@Dwai was involved in an altercation, they were gunned down by police. Sources close to the victim indicate that they were barred from drinking for too long, Dwai really needed to show themā€¦ And that he did.

@Dwai reveals to be:

Vanilla Patrons

You are a patron of this establishment. Once per night, you may order a drink.

If you do not receive a drink, you may start a fight.


@Laserlab was caught serving drinks to a minor, he has been aprehended and will spend the rest of his life in Guantanamo Bay Detention Center.

@Laserlab Reveals to be:

Barkeep

Each night, you will receive drink orders. You may serve a drink to 3 players in the game. If you do not and/or receive fewer than 3 orders, you will be facing bankruptcy. If it happens twice, you are removed from the game.

As we prepare to open shop, the owner has asked to you to review the drink menu that he has proposed. The owner is adamant that diversity is the key to survival, they have asked that you serve drinks evenly across all 4 menus. If you do not have the option of doing so, you will have to serve fewer drinks.

Game information

Drinks must be served evenly across the 4 categories, therefore at no point can a category have 2 drinks served while another category has 0 drinks served.

Each drink delivers a 1-shot PR, the menu is your reference to decide which orders you want to fulfil.

Cocktail Menu
Cosmopolitan
~ 1-shot Journalist ~
The Journalist may provide the mod with a message to post in the start of day message. This message will be clearly labelled as non-confirmed information.
~
Black Russian
~ 1-shot Captain ~
The captain may give orders to each player who receives a drink, as well as to the mafia. This role does not require the subject to obey the captainā€™s orders. It is an informative & communicative role.
~
Moscow Mule
~ 1-shot Friendly Neighborizer ~
The Friendly Neighborizer may create a masons chat with another player. In order for this to work, both players must have a Moscow Mule, and both players must be town.
~
Sex on the beach
~ 1-shot Fruit Vendor ~
The fruit vendor may, at night, give a piece of fruit to one other player in the game.
~
Blue Lagoon
~ 1-shot Neighborizer ~
The Neighborizer may create a neighborhood with 1 other player, or add 1 player to an existing neighborhood.
~
Bloody Caesar
~ 1-shot Mailman ~
The mailman can send a message to 1 other player in the game. The contents of this message will be displayed in such a way that it is clearly not mod confirmed information, the identity of the mailman is also private information.
~
Mohito
~ 1-Shot Inventor ~
The Inventor may give out a PR to another player. The PR will be a modified version of a drink you serve that night.


Whiskey Menu
Whiskey Sour
~ 1-shot Absorber ~
The absorber passively acquires abilities that target them. 1-shot indicates that they will only acquire the first ability that targets them.
~
Old Fashioned
~ 1-shot Sensor ~
The Sensor can detect how many players were on the kill wagon of the previous day.
~
Irish Whiskey
~ 1-shot Follower ~
The Follower can target another player at night to learn what type of drink they used that night.
~
Scotch
~ 1-shot Cop ~
The Cop may learn the alignment of one other player in the game.
~
Bourbon
~ 1-shot Coroner ~
The Coroner can inspect a dead player to learn any details hidden from their flip.
~
Rye
~ 1-shot Voyeur ~
The Voyeur learns all night actions which have targeted same player as they have.


Martini Menu
Vodka Martini
~ 1-shot Executioner ~
The Executioner can kill someone during the day with half of the required votes (rounded up)
~
Gin Martini
~ 1-shot Friendly Vigilante ~
The Friendly Vigilante may kill another player, this player must be of the same alignment as the Friendly Vigilante, otherwise it will have no effect.
~
Make it Dirty
~ Victim becomes vengeful ~
The Vengeful player immediately kills another player.
~
Appletini
~ 1-shot Poisoner ~
The Poisoner may mark 1 other player for death. The target player will die at the end of the following day.


Beer Menu
Belgian Ale
~ 1-shot Reviver ~
The Reviver can bring another player back into the game, that player will only be revived for 1 day/night phase.

Red Ale
~ 1-shot Bulletproof ~
The Bulletproof role prevents a player to be killed via killing actions, poisoning excluded.

Pale Ale
~ 1-shot Commuter ~
The commuter can use their ability to commute, while commuting, no actions may affect this player.

Pilsner
~ 1-shot Bodyguard ~
The bodyguard can target 1 other player, if the target player dies at night, the bodyguard would die instead.

Lager
~ 1-shot Paramedic ~
The paramedic acts similarly to a doctor, except instead of saving the target, the target becomes marked for death instead. If the target player is already marked for death, they are no longer marked for death.

Stout
~ Guard ~
The Guard is a player who knows the barkeep

White Beer
~ 1-shot Hider ~
The hider may hide behind another player, if the hider were to die, the target player dies instead.

Wheat Beer
~ 1-shot Poison Doctor ~
The poison doctor may heal someone who is marked for death.

Day 4 Begins