The Pharaoh wants to kill the assassin, must not kill all loyalists.
There are no flips.
Day 1 begins with a discussion phase, this phase lasts up to 24 hours or until the Pharaoh announces the start of the execution phase. During the discussion phase, the thread is open, no actions are submitted.
At the start of the first execution phase, the Pharaoh is confirmed. Once the execution phase is announced, the thread is locked and everyone submits their actions privately. At the end of 24 hours or once everyone has submitted their actions, the discussion phase resumes. At any point during this discussion phase, the Pharaoh may decide to execute another player.
After each kill, the thread is locked once again for actions to be submitted. Then discussion resumes and the Pharaoh announces another kill. If there is no kill or if the Pharaoh decides that the game is over, the game ends.
Infinite loops are resolved by the Pharaoh, it is possible for multiple kills in one day if redirects have a one to many.
Loyalists win with the Pharaoh.
The Pharaoh wins if he stops the game when the assassin is dead AND not all loyalists are dead
The assassin wins the game if the Pharaoh is dead OR all loyalists are dead.