A simple 9 player setup that is exactly what it says on the can, previously ran on mafiascum here .
Only things of note are
mafia don’t have daytalk
the vig can choose to not shoot
kills resolve simultaneously (if two people shoot each other they both die)
everyone dying is a mafia win
Please choose 5/2 or 7/2 upon inning.
PLAYERLIST
NotMafia
northsidegal
Neymar
fferyllt
catspurr
sheepsaysmeep
muffins
Transcend
Katsuki
I like callforjudgements version of this better
You mean the prod/deadline mechanic?
No 3 Vt 1 vig 1 BP 1 goon 1 1shot autorb
Or maybe theres 9p not 7 but i think it’s 7p
would you rather/have time to play that
I prefer setups where I have to define less things haha
fferyllt
(fairlylit)
June 17, 2018, 6:23am
#11
/in
either day length is good.
catspurr
(catspurr)
June 19, 2018, 12:54am
#12
In 5/2
Although, if we were given the option I would say 5/1
I think 2 is safer just because it’s super easy to not have access for some 24 hour period (including for me).
1 Like
i would in if there were at least 1 more vanilla town
not townsided enough for you?
lol
the standard on mu is 2v8 i run those regularly and winrate for each alignment is about 50%
ms site meta means setup should be more townsided at minimum
shrug /in anyways the playerlist looks ok
Based on some (albeit incomplete) work I’ve done, I think you’d be surprised to find that the supposed skill discrepancy between active sites doesn’t really exist to the scale a lot of people think it does.
That said, I do think mafia is an intrisically town-sided game so I favor setups where scum win more often than not given random actions.