A simple 9 player setup that is exactly what it says on the can, previously ran on mafiascum here.
Only things of note are
- mafia don’t have daytalk
- the vig can choose to not shoot
- kills resolve simultaneously (if two people shoot each other they both die)
- everyone dying is a mafia win
Please choose 5/2 or 7/2 upon inning.
I like callforjudgements version of this better
You mean the prod/deadline mechanic?
No 3 Vt 1 vig 1 BP 1 goon 1 1shot autorb
Or maybe theres 9p not 7 but i think it’s 7p
would you rather/have time to play that
I prefer setups where I have to define less things haha
either day length is good.
Although, if we were given the option I would say 5/1
I think 2 is safer just because it’s super easy to not have access for some 24 hour period (including for me).
i would in if there were at least 1 more vanilla town
not townsided enough for you?
the standard on mu is 2v8 i run those regularly and winrate for each alignment is about 50%
ms site meta means setup should be more townsided at minimum
shrug /in anyways the playerlist looks ok
Based on some (albeit incomplete) work I’ve done, I think you’d be surprised to find that the supposed skill discrepancy between active sites doesn’t really exist to the scale a lot of people think it does.
That said, I do think mafia is an intrisically town-sided game so I favor setups where scum win more often than not given random actions.